Book Review: Ilona Andrews’ Magic Bleeds
Kate Daniels quickly discovers there’s a new player – one who’s been thousands of years and rose to war at Roland’s side – around in town when a sudden plague rises at the Steel Horse.
Kate Daniels quickly discovers there’s a new player – one who’s been thousands of years and rose to war at Roland’s side – around in town when a sudden plague rises at the Steel Horse.
When Kate’s werewolf friend Derek is discovered nearly dead, she must confront her greatest challenge yet when she enters the Midnight Games—against the Beast Lord’s orders.
A magical flare is a once-every-seven-years event, and it’s slamming Atlanta, bringing with it a tug-of-war between two gods. If Kate can’t stop them, the city may not survive…
A woman lies dead at the bottom of the stairs, stripped of all her valuables. Most cops might call it a mugging gone wrong, but Lieutenant Eve Dallas knows better.
This is where it all begins—with the tourist Twoflower and his wizard guide, Rincewind, as their gleeful, explosive, wickedly eccentric expedition sets out.
Witch-turned-daywalking-demon Rachel Morgan has to fix the ley lines she broke keep the ever after from shrinking and destroying all magic or she’ll forfeit her life.
Charlotte de Ney fled to build a new life but Richard Mar’s need for healing turns her life upside down again when she vows to help him destroy human trafficking.
Kaylin’s healing magic is the only shot at saving the High Lord’s heir, and she must go to the Barrani High Court, where only grace and manners have a chance of keeping you alive.
Rand is making demands of his allies and all are preparing to defend Tarwin’s Gap and the border of Kandor, retake Caemlyn, and destroy Shaitan.
Children are dying, and a dark, familiar pattern is emerging. Kaylin must go back into Nightshade with a partner she can’t trust, a Dragon lord, and a device to contain her powers.